Yugioh Card Summoner

CH.551 Deck Master Tournament, part 6



CH.551 Deck Master Tournament, part 6

To the last duel of this match. And since Maiko lost duel 2, she got to pick which one of them went first, and she chose to go first.

So the duel began.

And as always, during her standby phase, Maiko’s deck master gained a level.

Maiko started her turn by playing Terraforming to add Future Visions to her hand. She then used Sorcerer Support to add Fortune Lady Light to her hand.

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Maiko activated Future Visions. Then she normal summoned Fortune Lady Light, which got banished by Future Visions, so its effect activated, which Maiko used to special summon Fortune Lady Earth from her deck. She then used Fortune's Future to return Fortune Lady Light to her GY and drew two cards.

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She then set a card before ending her turn.


Indigo’s turn, and after drawing a card, during her standby phase, Fortune Ladies gain a level. And since Earth gained a level, Indigo took 400 damage.

Indigo started by activating her Field Spell, Colosseum - Cage of the Gladiator Beasts. She then set a monster face down, and two spell/traps, and ended her turn.

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Maiko’s turn. She drew and during her standby, Fortune Ladies happened and because of Earth, Indigo took 400 damage.

She then normal summoned Fortune Lady Wind, which naturally got banished by Future Visions. But before she got banished, Wind’s effect triggered, so since Maiko controlled 2 Fortune Ladies, she could destroy two spells and/or traps Indigo controlled. She targeted Indigo’s Field Spell and one of her face downs. 

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In response, Indigo activated the targeted set card, which was Master Seal. So for the rest of her turn, and all of Indigo’s turn, Maiko’s deck master’s abilities are negated. But still, Colosseum - Cage of the Gladiator Beasts was destroyed.

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Maiko then attacked Indigo’s face down monster with her Fortune Lady Earth. The face down was a Test Ape, so after it was destroyed by battle, Indigo could special summon a level 4 or lower Gladiator Beast from her deck. She summoned Gladiator Beast Hoplomus in defense.

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Maiko moved to her main phase 2, and as soon as she could, Indigo used Test Tiger. She returned Hoplomus to her main deck and special summoned Gladiator Beast Murmillo to take its place. And since Murmillo was special summoned by the effect of a Glad Beast, Indigo was able to target a monster on the field and destroy it. She naturally targeted Fortune Lady Earth.

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Indigo then used Test Tiger again, returning Murmillo to her deck and special summoning 

Gladiator Beast Bestiari. She used Bestiari’s effect to destroy Future Visions.

And then she used Test Tiger one more time, returning Bestiari to her deck to special summon Gladiator Beast Octavius. And with Octavius, she attempted to destroy Maiko’s set card, but Maiko responded by activating the set card, Inherited Fortune. So on her next standby phase, Maiko can special summon up to two Fortune Lady monsters from her hand.

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Maiko set one card face down and ended her turn.


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Indigo’s turn, and for once, since Fortune Lady Master still had her effect negated by Master Seal, no Fortune Ladies gained levels.

Indigo started by playing Gladiator Proving Ground, which she used to add Gladiator Beast Hoplomus. She then summoned it.

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She used Test Tiger to return Gladiator Beast Hoplomus to the deck, and special summoned Gladiator Beast Bestiari. Which triggered Bestiari’s effect, so Indigo could destroy Maiko’s set card. In response, Maiko activated her set Waboku, so she’ll take no damage this turn.

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Indigo ended her turn.


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Maiko’s turn, and since Inherited Fortune was activated, she was able to special summon two Fortune Ladies from her hand. She special summoned Fortune Lady Dark and Fortune Lady Water. And thanks to Water’s effect, Maiko drew 2 cards. But since Future Visions was destroyed, Fortune Lady Wind stayed banished.

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Then all of the Fortune Lady monsters gained a level.

Maiko played Fortune's Future to return the banished Fortune Lady Wind to her GY and drew two cards.

Maiko then used Terraforming to add Future Visions to her hand, and activated Future Visions. Indigo responded to this by returning Gladiator Beast Bestiari to her deck and special summoning Murmillo to take its place. Murmillo’s effect activated, and Indigo used it to destroy Fortune Lady Dark.

Indigo then returned Murmillo to the deck to special summon back her Bestiari, which triggered Bestiari’s effect, allowing Indigo to destroy Future Visions.

Maiko normal summoned Fortune Lady Wind, targeting and destroying Indigo’s set card, Parry.

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She was then about to enter her battle phase, but before she did, Indigo used Test Tiger to swap Bestiari for Gladiator Beast Hoplomus in defense position. And since Hoplomus was summoned by the effect of a Gladiator Beast monster, its defense is 2400.

So Maiko decided to just not do her battle phase. Instead, she set three cards face down and ended her turn.


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Indigo’s turn, and after drawing a card, during her standby, Fortune Ladies gain a level.

She was then about to activate Test Tiger, but in response Maiko activated Master Seal to negate Test Tiger’s effects for this and the next turn.

So with her Tiger negated, Indigo used Gladiator Proving Ground to add Gladiator Beast Laquari to her hand. She then normal summoned Laquari.

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But Maiko didn’t let her do that. She activated her set Bottomless Trap Hole to banish Laquari.

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So Indigo moved to her battle phase, attacking Fortune Lady Wind (Level 4/1200 ATK) with her Octavius (2500 ATK). Fortune Lady Wind was destroyed and Maiko took 1300 damage.

Indigo was about to end her turn when Maiko used her set Call of the Haunted to summon back her Fortune Lady Earth.

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Indigo ended her turn.


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Maiko’s turn, and after drawing a card, her Fortune Ladies gained a level. And because Earth gained a level, Indigo took 400 damage.

She went directly to her battle phase, attacking Gladiator Beast Octavius (2500) with Fortune Lady Earth (Level 7 / 2800 ATK). Octavius was destroyed and Indigo took 300 damage.

Maiko ended her turn.


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Indigo’s turn, and since it is, not only do Maiko’s Fortune Ladies gain a level, but Indigo’s deck master is also again operational. But Indigo did take 400 damage because of Fortune Lady Earth.

Indigo normal summoned Gladiator Beast Bestiari and fused it together with Gladiator Beast Hoplomus to summon Gladiator Beast Gyzarus. And since Gyzarus was summoned, Indigo could destroy two cards. She destroyed Maiko’s Fortune Ladies.

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Indigo then returned Gyzarus to the extra deck with Test Tiger and summoned Gladiator Beast Equeste and Gladiator Beast Laquari. And since Equeste was summoned by the effect of a Gladiator Beast monster, Indigo could add a Gladiator Beast card from her GY to her hand. She returned her Field Spell, Colosseum - Cage of the Gladiator Beasts and activated it.

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She then attacked directly with her two Glad Beasts, inflicting 3700 damage to Maiko. 

During her main phase 2, Indigo returned her two Gladiator Beasts to the deck, summoning Gladiator Beast Dimacari and Gladiator Beast Darius to take their places. Darius’ effect summoned Gladiator Beast Octavius from the GY, but because its effects are negated, Test Tiger can’t interact with it.

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Indigo then used Test Tiger to return Dimacari to the deck, so she could summon back Laquari. This did get her Field Spell an extra counter, but because Laquari was previously summoned this turn, Laquari didn’t gain the boost in attack.

But that didn’t bother Indigo, because she fused together her three Gladiator Beasts to summon Gladiator Beast Heraklinos.

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With that, Indigo ended her turn.


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Maiko’s turn, and after drawing, her deck master gained a level.

She started by banishing Master Seal from her GY. This negated Test Tiger’s effects for the turn.

She then summoned out her deck master. Because it was level 9, it had 5400 attack points.

She attacked Maiko’s Gladiator Beast Heraklinos (3300 ATK) with it, but before the attack connected, she activated Time Passage, increasing Fortune Lady Master’s level to 12, and its attack to 6600. Or that would have happened had Indigo not used Heraklinos effect to negate Time Passage. But since Indigo did negate it, she only took 2100 damage, not 3300.

Maiko set a card face down and ended her turn.


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Indigo’s turn. She drew a card and Maiko’s Fortune Lady Master gained a level, and 600 attack points.

Indigo normal summoned Gladiator Beast Samnite, but immediately returned it to the deck with Test Tiger, summoning Gladiator Beast Murmillo to take its place. She then activated Murmillo’s effect to destroy Fortune Lady Master.

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But Indigo wasn’t going to let it go that easily. She activated a Continuous Trap, Fortune Ladies’ Resilience. As a reminder, while it is active, if a Fortune Lady monster you control would be destroyed, by battle or card effect, you can instead reduce its level by 3. Also, you can banish Fortune Ladies’ Resilience from the GY to special summon a Fortune Lady from the GY.

Sure, using it reduced her deck master’s level to 7, but better than losing the duel because she lost her deck master.

Indigo quickly returned Murmillo to the deck, summoning Bestiari to take its place. She then used Bestiari to destroy Fortune Ladies' Resilience. She used Test Tiger again, this time summoning out Gladiator Beast Hoplomus in defense position. 

She then set a card and ended her turn.


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Maiko’s turn, and she drew. During her standby phase, Fortune Lady Master gained a level, but that is what Indigo had waited for. She activated Gladiator Beast War Chariot, and since she controls a Glad Beast, and an effect monster activated its effect, Indigo could negate the activation and destroy the card.

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Maiko couldn’t do anything about it, and her deck master was destroyed, and she lost the duel.

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And like that, the main part of the Deck Master tournament came to an end. The winner being Indigo. Now, time for me to duel her.

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